pub mod ASICamera2; use self::ASICamera2::{CameraInfo, ControlCaps, ControlType, ExposureStatus, ImageType}; use std::alloc::{alloc, dealloc, Layout}; use std::collections::HashMap; use std::ffi::CStr; use std::os; use std::fs::File; use std::io::BufWriter; use std::path::Path; use png::HasParameters; #[derive(Debug)] pub struct Control { pub name: String, pub description: String, pub max: i64, pub min: i64, pub default: i64, pub can_auto: bool, pub is_writable: bool, pub control_type: ASICamera2::ControlType } #[derive(Debug)] pub struct Camera { id: i32, pub width: u32, pub height: u32, curr_width: u32, curr_height: u32, bin: u8, color_format: ASICamera2::ImageType, image_buffer: *mut u8, controls: HashMap } impl Camera { pub fn new(id: i32) -> Camera { Camera { id: id, controls: HashMap::new(), width: 0, height: 0, curr_width: 0, curr_height: 0, bin: 1, image_buffer: std::ptr::null_mut(), color_format: ASICamera2::ImageType::END } } pub fn get_control_value(&self, control: ASICamera2::ControlType) -> Result { let mut current: os::raw::c_long = 0; let mut is_auto: os::raw::c_int = 0; let res = unsafe { ASICamera2::ASIGetControlValue( self.id, control as i32, &mut current as *mut os::raw::c_long, &mut is_auto as *mut os::raw::c_int ) }; build_result(current, res) } pub fn set_control_value(&mut self, control: ASICamera2::ControlType, value: i64) -> Result<()> { let res = unsafe { ASICamera2::ASISetControlValue( self.id, control as i32, value, 0 ) }; build_result((), res)?; match control { ControlType::HardwareBin => { if value == 0 { self.curr_width *= 2; self.curr_height *= 2; Ok(()) } else if value == 1 { self.curr_width /= 2; self.curr_height /= 2; Ok(()) } else { // pretty sure this is unreachable, // would be an out of band value and fail in `build_result` unreachable!(); } } _ => Ok(()) } } pub fn set_exposure_ms(&mut self, ms: u64) -> Result<()> { self.set_control_value(ControlType::Exposure, ms as i64 * 1000) } pub fn take_image(&self, path: &str) -> Result<()> { let exposure_duration = self.get_control_value(ControlType::Exposure).unwrap(); let exposure_ms = exposure_duration / 1000; unsafe { let res = ASICamera2::ASIStartExposure(self.id, 0); // isDark == false, doesnt matter really build_result((), res)?; } println!("Sleeping {}ms", exposure_ms + 700); std::thread::sleep(std::time::Duration::from_millis(exposure_ms as u64 + 700)); let res = unsafe { ASICamera2::ASIGetDataAfterExp( self.id, self.image_buffer, self.curr_width as i64 * self.curr_height as i64 * 2 ) }; build_result((), res)?; let mut real_image = vec![0; self.curr_width as usize * self.curr_height as usize * 2 * 3]; for i in 0..(self.curr_width * self.curr_height) { unsafe { real_image[i as usize * 6 + 0] = *self.image_buffer.offset(i as isize * 2 + 1); real_image[i as usize * 6 + 2] = *self.image_buffer.offset(i as isize * 2 + 1); real_image[i as usize * 6 + 4] = *self.image_buffer.offset(i as isize * 2 + 1); real_image[i as usize * 6 + 1] = *self.image_buffer.offset(i as isize * 2); real_image[i as usize * 6 + 3] = *self.image_buffer.offset(i as isize * 2); real_image[i as usize * 6 + 5] = *self.image_buffer.offset(i as isize * 2); } } let dest = Path::new(path); let file = File::create(dest).unwrap(); let ref mut w = BufWriter::new(file); let mut encoder = png::Encoder::new(w, self.curr_width, self.curr_height); encoder.set(png::ColorType::RGB).set(png::BitDepth::Sixteen); let mut writer = encoder.write_header().unwrap(); writer.write_image_data(&real_image).unwrap(); Ok(()) } pub fn exposure_status(&self) -> Result { let mut exposure_status = ExposureStatus::Failed; let res = unsafe { ASICamera2::ASIGetExpStatus(self.id, &mut exposure_status as *mut ExposureStatus) }; build_result(exposure_status, res) } pub fn set_roi_format(&mut self, width: u32, height: u32, binning: u8, image_type: ImageType) -> Result<()> { self.curr_width = width - (width % 8); self.curr_height = height - (height % 8); self.bin = binning; let res = unsafe { ASICamera2::ASISetROIFormat( self.id, self.curr_width as i32, self.curr_height as i32, self.bin as i32, image_type as i32) }; build_result((), res) } } #[derive(Copy, Clone, Debug)] pub enum CameraError { InvalidIndex = 1, InvalidId = 2, InvalidControlType = 3, CameraClosed = 4, CameraRemoved = 5, InvalidPath = 6, InvalidFileformat = 7, InvalidSize = 8, InvalidImgtype = 9, OutofBoundary = 10, Timeout = 11, InvalidSequence = 12, BufferTooSmall = 13, VideoModeActive = 14, ExposureInProgress = 15, GeneralError = 16, InvalidMode = 17, End = 18 } fn build_result(value: T, err: ASICamera2::ErrorCode) -> Result { match err { ASICamera2::ErrorCode::Success => { Ok(value) } ASICamera2::ErrorCode::InvalidIndex => { Err(CameraError::InvalidIndex) } ASICamera2::ErrorCode::InvalidId => { Err(CameraError::InvalidId) } ASICamera2::ErrorCode::InvalidControlType => { Err(CameraError::InvalidControlType) } ASICamera2::ErrorCode::CameraClosed => { Err(CameraError::CameraClosed) } ASICamera2::ErrorCode::CameraRemoved => { Err(CameraError::CameraRemoved) } ASICamera2::ErrorCode::InvalidPath => { Err(CameraError::InvalidPath) } ASICamera2::ErrorCode::InvalidFileformat => { Err(CameraError::InvalidFileformat) } ASICamera2::ErrorCode::InvalidSize => { Err(CameraError::InvalidSize) } ASICamera2::ErrorCode::InvalidImgtype => { Err(CameraError::InvalidImgtype) } ASICamera2::ErrorCode::OutofBoundary => { Err(CameraError::OutofBoundary) } ASICamera2::ErrorCode::Timeout => { Err(CameraError::Timeout) } ASICamera2::ErrorCode::InvalidSequence => { Err(CameraError::InvalidSequence) } ASICamera2::ErrorCode::BufferTooSmall => { Err(CameraError::BufferTooSmall) } ASICamera2::ErrorCode::VideoModeActive => { Err(CameraError::VideoModeActive) } ASICamera2::ErrorCode::ExposureInProgress => { Err(CameraError::ExposureInProgress) } ASICamera2::ErrorCode::GeneralError => { Err(CameraError::GeneralError) } ASICamera2::ErrorCode::InvalidMode => { Err(CameraError::InvalidMode) } ASICamera2::ErrorCode::End => { Err(CameraError::End) } } } type Result = std::result::Result; pub fn acquire(camera_id: i32) -> Result { unsafe { let cameracount = ASICamera2::ASIGetNumOfConnectedCameras(); if camera_id >= cameracount { panic!("Camera id is invalid (detected {} cameras)", camera_id); } let props_layout = Layout::array::(cameracount as usize).unwrap(); let props = alloc(props_layout) as *mut CameraInfo; let res = ASICamera2::ASIGetCameraProperty(props, camera_id); build_result((), res)?; println!("Got properties"); let res = ASICamera2::ASIOpenCamera(camera_id); build_result((), res)?; println!("Opened camera"); let res = ASICamera2::ASIInitCamera(camera_id); build_result((), res)?; println!("Init'd camera"); let mut control_count: i32 = 0; let res = ASICamera2::ASIGetNumOfControls(camera_id, &mut control_count as *mut os::raw::c_int); build_result((), res)?; println!("Got control count"); let control_layout = Layout::array::(1).unwrap(); let control = alloc(control_layout) as *mut ControlCaps; let mut camera = Camera::new(camera_id); let camera_props: CameraInfo = *props.offset(camera_id as isize); camera.width = camera_props.max_width as u32; camera.height = camera_props.max_height as u32; camera.curr_width = camera_props.max_width as u32; camera.curr_height = camera_props.max_height as u32; camera.color_format = ImageType::RGB24; camera.image_buffer = alloc( Layout::from_size_align(camera.curr_width as usize * camera.curr_height as usize * 2, 8).unwrap() ); let res = ASICamera2::ASISetROIFormat(camera_id, camera.width as i32, camera.height as i32, 1, ImageType::RAW16 as i32); build_result((), res)?; println!("Set ROI/Format"); for c in 0..control_count { let res = ASICamera2::ASIGetControlCaps(0, c, control); build_result((), res)?; println!("Got control {:?}", c); let control = Control { name: CStr::from_ptr((*control).name.as_ptr()).to_str().unwrap().to_owned(), description: CStr::from_ptr((*control).description.as_ptr()).to_str().unwrap().to_owned(), max: (*control).max_value, min: (*control).min_value, default: (*control).default_value, can_auto: bool::from((*control).is_auto_supported), is_writable: bool::from((*control).is_writable), control_type: (*control).control_type }; camera.controls.insert(control.control_type, control); } dealloc(control as *mut u8, control_layout); dealloc(props as *mut u8, props_layout); Ok(camera) } }